
GAME ENGINE
Craig Engine
My own game engine. The public version uses Vulkan and includes an editor, scene management, model loading, and rendering tools.
A closer look at the engine and editor in action.
Live editor & gizmos
ImGui-based editor with ImGuizmo translate, rotate, and scale gizmos for positioning objects directly in the scene.

GAME ENGINE
My own game engine. The public version uses Vulkan and includes an editor, scene management, model loading, and rendering tools.

PERSONAL TOOL
A project that reads market news, researches companies, and suggests trades. Every trade needs human approval.

3DS GAME
A Papa’s Pizzeria remake for the Nintendo 3DS. I made it for my partner, then decided other people might enjoy it too.

GAME

GAME

GRAPHICS / GAME

SYSTEM

GAME

SYSTEM
No projects in that category yet.
I’m a Computer Science student at Sheffield Hallam University with a game-design background.
I work with C++, C#, Python, graphics programming, game development, Linux, and hardware repair. I’m based between London and Sheffield and open to remote opportunities.
GitHubFor work enquiries or questions about my projects, email me or use the form.
[email protected] ↗